金星软件园 > 资讯 > 游戏攻略 > 《空洞骑士:丝之歌》补丁2更新内容一览

《空洞骑士:丝之歌》补丁2更新内容一览

  • 作者:佚名
  • 来源:金星软件园
  • 时间:2025-09-19

  《空洞骑士丝之歌》官方发布了第二个补丁的更新公告,那么第二个补丁都更新了哪些内容呢?下面为大家带来《空洞骑士丝之歌》补丁2更新内容一览,希望可以帮助到大家。


  注:本文内容为AI翻译


更新内容

  - 高级视频设置中新增抖动效果选项。可减少色彩断层现象,但可能会轻微弱化前景元素的视觉效果。默认设置为“关闭”。


  - 更新“先驱者之愿”成就描述,明确要求玩家必须同时完成愿望并通关游戏。


  - 修复远野之地场景中野蛮兽蝇有时会停留在熔岩下方的问题。


  - 修复圣殿守护者塞斯战斗中极小概率卡出边界的问题。


  - 新增防止卢戈利在战斗中偶尔飞离屏幕且不返回的应对机制。


  - 进一步降低收割者礼拜堂战斗中丝刃螳卡出边界的概率。


  - 修复多种情况下与首领同归于尽时死亡动画播放错乱或不同步的问题。


  - 修复萨满绑定至底部场景转换时导致的软锁定问题。


  - 优化部分场景中茧的位置生成机制,避免出现在不可抵达区域。


  - 修复钢铁之魂模式中无法进行漆液信使交付的问题。


  - 修复特定情况下部分NPC无法正确播放诅咒提示对话的问题。


  - 修复咏唱后捕苇蜓无法飞离的问题。


  - 修复维尔达尼亚记忆球有时会重复播放屏幕边缘流光特效的问题。


  - 修复连击型工具(如螺壳切割者)的破坏计数器异常问题。


  - 修复伏特流火伤害加成对某些丝线技能不生效的问题。


  - 修复齿轮文件与幽光异常锁定骨翼兵为目标的问题。


  - 修复场景切换时齿轮文件错误地将生命值回满的问题。


  - 修复曲爪被格挡后首次受击必然破损的问题。


  - 修复铂金小瓶与跳蚤药剂在长椅处偶尔无法正常回复的问题。


  - 其他多项细节调整与问题修复。


原文

  We're getting close to finalising the second post-release patch for Hollow Knight: Silksong.


  Where the first patch dealt mainly with critical issues, this next one focuses on a few still remaining, while also cleaning up some bugs around specific tools.


  The current version of that patch is now live on the public-beta branch (version: 1.0.28626) if you'd like to test it for yourself. Expect a few more additions and tweaks before full release.


  Patch Notes


  - Added Dithering effect option in Advanced video settings. Reduces colour banding but can slightly soften the appearance of foreground assets. Defaults to 'Off'.


  - Updated Herald's Wish achievement de ion to clarify that players must both complete the wish and finish the game.


  - Fixed Savage Beastfly in Far Fields sometimes remaining below the lava.


  - Fixed rare cases of Shrine Guardian Seth getting out of bounds during battle.


  - Added catch to prevent Lugoli sometimes flying off screen and not returning during battle.


  - Further reduced chance of Silk Snippers getting stuck out of bounds in Chapel of the Reaper battle.


  - Fixed various instances of dying to bosses while killing them causing death sequences to play messily or out of sync.


  - Fixed Shaman Binding into a bottom transition causing a softlock.


  - Cocoon positions in some locations updated to prevent it spawning in inaccessible areas.


  - Fixed Liquid Lacquer courier delivery not being accessible in Steel Soul mode.


  - Fixed some NPCs not correctly playing cursed hint dialogues in certain instances.


  - Fixed Pondcatcher Reed not being able to fly away after singing.


  - Fixed Verdania memory orbs sometimes replaying layered screen-edge burst effects.


  - Fixed the break counter not working for certain multihitter tools eg Conchcutter.


  - Fixed Volt Filament damage multiplier not applying for certain Silk Skills.


  - Fixed Cogflies and Wisps inappropriately targeting Skullwings.


  - Fixed Cogflies incorrectly resetting their HP to full on scene change.


  - Fixed Curveclaw always breaking on the first hit after being deflected.


  - Fixed Plasmium Phial and Flea Brew sometimes not restoring as intended at benches.


  - Various other smaller tweaks and fixes.







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